## March 15th, 2025 - JME

Currentlly the camera is static, or non-existtent really.. we need to create a camera class that handles creating and managing a viewport that follows the player wihin the level. 

- If the level is the same size as te viewport then the camera is static. 

- We also want to have a zoom capability that zooms between 320x180 and 480x270. The current view is 320x180.

- We should be able to use a lot of the code from LunaLightGML however we will need to create the class objects and restructure to work with MonoGame.

