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https://github.com/TheRavenwoodArts/LunaLightXMG.git
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Super Happy Jumping Pickle Man!
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+2
-3
@@ -27,7 +27,7 @@ namespace LunaLightXMG
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// If using controller, switch to keyboard by pressing any key
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if (Keyboard.GetState().GetPressedKeys().Length > 0)
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{
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// Insert your logic to create the objMouseJoyStick instance
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// TODO: Insert logic to create the objMouseJoyStick instance
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Controller = false;
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}
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@@ -67,7 +67,7 @@ namespace LunaLightXMG
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GamePadState gamepadState = GamePad.GetState(PlayerIndex.One);
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if (gamepadState.IsConnected && gamepadState.Buttons.Start == ButtonState.Pressed)
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{
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// Insert your logic to destroy the objMouseJoyStick instance
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// TODO: Insert logic to destroy the objMouseJoyStick instance
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Controller = true;
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}
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@@ -111,5 +111,4 @@ namespace LunaLightXMG
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}
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}
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}
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}
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