Super Happy Jumping Pickle Man!

This commit is contained in:
J. M. Ellis
2024-05-27 21:50:09 -07:00
parent 1bfddab1b5
commit 02907cb4b6
11 changed files with 396 additions and 55 deletions
+2 -3
View File
@@ -27,7 +27,7 @@ namespace LunaLightXMG
// If using controller, switch to keyboard by pressing any key
if (Keyboard.GetState().GetPressedKeys().Length > 0)
{
// Insert your logic to create the objMouseJoyStick instance
// TODO: Insert logic to create the objMouseJoyStick instance
Controller = false;
}
@@ -67,7 +67,7 @@ namespace LunaLightXMG
GamePadState gamepadState = GamePad.GetState(PlayerIndex.One);
if (gamepadState.IsConnected && gamepadState.Buttons.Start == ButtonState.Pressed)
{
// Insert your logic to destroy the objMouseJoyStick instance
// TODO: Insert logic to destroy the objMouseJoyStick instance
Controller = true;
}
@@ -111,5 +111,4 @@ namespace LunaLightXMG
}
}
}
}