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547 B
547 B
March 15th, 2025 - JME
Currentlly the camera is static, or non-existtent really.. we need to create a camera class that handles creating and managing a viewport that follows the player wihin the level.
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If the level is the same size as te viewport then the camera is static.
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We also want to have a zoom capability that zooms between 320x180 and 480x270. The current view is 320x180.
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We should be able to use a lot of the code from LunaLightGML however we will need to create the class objects and restructure to work with MonoGame.