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LunaLightXMG/UpdateNotes/Camera.md
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March 15th, 2025 - JME

Currentlly the camera is static, or non-existtent really.. we need to create a camera class that handles creating and managing a viewport that follows the player wihin the level.

  • If the level is the same size as te viewport then the camera is static.

  • We also want to have a zoom capability that zooms between 320x180 and 480x270. The current view is 320x180.

  • We should be able to use a lot of the code from LunaLightGML however we will need to create the class objects and restructure to work with MonoGame.