mirror of
https://github.com/TheRavenwoodArts/LunaLightXMG.git
synced 2026-07-30 22:05:02 -07:00
added class structure diagram.
This commit is contained in:
@@ -1,2 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ClassDiagram />
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@@ -81,7 +81,7 @@ namespace LunaLightXMG
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base.Initialize();
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CalculateRenderDestination();
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// Play music
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PlayBackgroundMusic(sinkBeats);
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// PlayBackgroundMusic(sinkBeats);
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// Generate random platforms - test this idea out...
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platforms = PlatformGenerator.CreatePlatforms(numOfPlatforms);
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@@ -141,8 +141,8 @@ namespace LunaLightXMG
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// Test Sprite
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spriteBatch.Begin(samplerState: SamplerState.PointClamp);
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// Debug Grid
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//spriteBatch.Draw(debugGrid, new Vector2(0, 0), Color.Blue);
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spriteBatch.Draw(sinkArea, new Vector2(0, 0), Color.White);
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// spriteBatch.Draw(debugGrid, new Vector2(0, 0), Color.Blue);
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// spriteBatch.Draw(sinkArea, new Vector2(0, 0), Color.White);
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// Test draw tiles
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foreach (var platform in platforms)
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@@ -1,100 +0,0 @@
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<diagram id="C5RBs43oDa-KdzZeNtuy" name="Page-1">
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<mxGraphModel dx="1018" dy="604" grid="1" gridSize="10" guides="1" tooltips="1" connect="1" arrows="1" fold="1" page="1" pageScale="1" pageWidth="827" pageHeight="1169" math="0" shadow="0">
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<root>
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<mxCell id="WIyWlLk6GJQsqaUBKTNV-0" />
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<mxCell id="WIyWlLk6GJQsqaUBKTNV-1" parent="WIyWlLk6GJQsqaUBKTNV-0" />
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<mxRectangle x="37" y="160" width="160" height="26" as="alternateBounds" />
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</mxGeometry>
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</mxCell>
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<mxCell id="zkfFHV4jXpPFQw0GAbJ--1" value="spriteBatch;
graphics;
renderTarget;

playerInput;
player;" style="text;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="zkfFHV4jXpPFQw0GAbJ--0" vertex="1">
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</mxCell>
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<mxCell id="zkfFHV4jXpPFQw0GAbJ--5" value="playerInput.update();
player.update(playerInput);
" style="text;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="zkfFHV4jXpPFQw0GAbJ--0" vertex="1">
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</mxCell>
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<mxCell id="zkfFHV4jXpPFQw0GAbJ--7" value=".." style="text;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="zkfFHV4jXpPFQw0GAbJ--6" vertex="1">
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<mxCell id="zkfFHV4jXpPFQw0GAbJ--10" value=".." style="text;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;fontStyle=4" parent="zkfFHV4jXpPFQw0GAbJ--6" vertex="1">
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</mxCell>
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</mxGeometry>
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</mxCell>
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<mxCell id="zkfFHV4jXpPFQw0GAbJ--14" value="Entry Point " style="text;align=left;verticalAlign=middle;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="zkfFHV4jXpPFQw0GAbJ--13" vertex="1">
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</mxCell>
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</mxGeometry>
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</mxCell>
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<mxCell id="HZjLrHXf27cKtX03sT7r-23" value="" style="endArrow=classic;html=1;rounded=0;exitX=0.5;exitY=0;exitDx=0;exitDy=0;entryX=0.5;entryY=1;entryDx=0;entryDy=0;" edge="1" parent="WIyWlLk6GJQsqaUBKTNV-1">
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<Array as="points">
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<mxPoint x="280" y="410" />
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<mxPoint x="160" y="410" />
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</Array>
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</mxGeometry>
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</mxCell>
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</root>
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</mxGraphModel>
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</diagram>
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</mxfile>
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@@ -3,3 +3,7 @@
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A Sci-fi fantasy retro style platformer. Play as Ro and Ama, questing through the magical and treacherous realms of Uluna. An evil sorcerer has been harvesting the spirits of the forest for their own mechanisms of tyrrany! You must save the spirits of the forest and stop the evil sorcerer!!! Your adventures take you through dark woods and long forgotten temples to the highest castle towers atop the the tallest peaks of Uluna.
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[](https://www.youtube.com/watch?v=J_KjVaEGNk4)
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## Current Testing Class Structure
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<iframe width="768" height="432" src="https://miro.com/app/live-embed/uXjVIVEmSew=/?moveToViewport=-778,-412,1683,1239&embedId=807195012330" frameborder="0" scrolling="no" allow="fullscreen; clipboard-read; clipboard-write" allowfullscreen></iframe>
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