Commit Graph

10 Commits

Author SHA1 Message Date
J. M. Ellis 0e8ac75cef Super happy jumping pickle man (#3)
* Added enemy class

* Added enemy class and fixed DumpFraction bug.

* Update README.md

* Fixed enemy movement bug, added game music.

* Fixed bug: Background music looping.

* Fixed enemey getting stuck on wall. Code reorganization

* Minor updates
2024-06-02 15:47:52 -07:00
J. M. Ellis 02907cb4b6 Super Happy Jumping Pickle Man! 2024-05-27 21:50:09 -07:00
J. M. Ellis 5ad35d1927 Bug Fix: Set player positions to snap to integer values to fix pixel distortion. 2024-05-25 09:35:11 -07:00
J. M. Ellis 9ccb35f2ad Brought over our player input code from GML into a PlayerInput.cs class. 2024-05-24 20:21:01 -07:00
J. M. Ellis b92de57435 Renamed all snake_case variables to use camelCase. 2024-05-24 19:22:48 -07:00
J. M. Ellis 34e2d6e6d6 Started work on Player.cs class, converted our OG movement script to C# and implemented as a method in Player class. 2024-05-24 17:48:52 -07:00
J. M. Ellis 6142263150 Added a simple player input class to test abstraction. 2024-05-24 16:40:43 -07:00
Jensen Lynch 97c68c5ab9 Added test sprites to test game window scaling 2024-05-15 13:13:53 -07:00
J. M. Ellis b80c4fae41 Added render targeting for retro scale. (#1) 2024-05-14 22:13:06 -07:00
J. M. Ellis f497f2a422 Add project files. 2024-05-14 17:47:29 -07:00