Commit Graph

8 Commits

Author SHA1 Message Date
J. M. Ellis 6fb291dc73 Added reset platforms. 2024-06-02 18:17:21 -07:00
J. M. Ellis 0e8ac75cef Super happy jumping pickle man (#3)
* Added enemy class

* Added enemy class and fixed DumpFraction bug.

* Update README.md

* Fixed enemy movement bug, added game music.

* Fixed bug: Background music looping.

* Fixed enemey getting stuck on wall. Code reorganization

* Minor updates
2024-06-02 15:47:52 -07:00
J. M. Ellis ef749d0666 Dumped fractions. 2024-05-28 12:29:57 -07:00
J. M. Ellis 02907cb4b6 Super Happy Jumping Pickle Man! 2024-05-27 21:50:09 -07:00
J. M. Ellis 5ad35d1927 Bug Fix: Set player positions to snap to integer values to fix pixel distortion. 2024-05-25 09:35:11 -07:00
J. M. Ellis 9ccb35f2ad Brought over our player input code from GML into a PlayerInput.cs class. 2024-05-24 20:21:01 -07:00
J. M. Ellis b92de57435 Renamed all snake_case variables to use camelCase. 2024-05-24 19:22:48 -07:00
J. M. Ellis 34e2d6e6d6 Started work on Player.cs class, converted our OG movement script to C# and implemented as a method in Player class. 2024-05-24 17:48:52 -07:00