J. M. Ellis
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6fb291dc73
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Added reset platforms.
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2024-06-02 18:17:21 -07:00 |
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J. M. Ellis
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0e8ac75cef
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Super happy jumping pickle man (#3)
* Added enemy class
* Added enemy class and fixed DumpFraction bug.
* Update README.md
* Fixed enemy movement bug, added game music.
* Fixed bug: Background music looping.
* Fixed enemey getting stuck on wall. Code reorganization
* Minor updates
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2024-06-02 15:47:52 -07:00 |
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J. M. Ellis
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ef749d0666
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Dumped fractions.
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2024-05-28 12:29:57 -07:00 |
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J. M. Ellis
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02907cb4b6
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Super Happy Jumping Pickle Man!
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2024-05-27 21:50:09 -07:00 |
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J. M. Ellis
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5ad35d1927
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Bug Fix: Set player positions to snap to integer values to fix pixel distortion.
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2024-05-25 09:35:11 -07:00 |
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J. M. Ellis
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9ccb35f2ad
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Brought over our player input code from GML into a PlayerInput.cs class.
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2024-05-24 20:21:01 -07:00 |
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J. M. Ellis
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b92de57435
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Renamed all snake_case variables to use camelCase.
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2024-05-24 19:22:48 -07:00 |
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J. M. Ellis
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34e2d6e6d6
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Started work on Player.cs class, converted our OG movement script to C# and implemented as a method in Player class.
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2024-05-24 17:48:52 -07:00 |
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