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TheRavenwoodArts/LunaLightXMG
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mirror of https://github.com/TheRavenwoodArts/LunaLightXMG.git synced 2026-07-31 00:05:02 -07:00
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17 Commits 2 Branches 0 Tags
c7519ffc71f4af968b8264b9f1de8e5d439e94bf
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8 Commits

Author SHA1 Message Date
J. M. Ellis 5ad35d1927 Bug Fix: Set player positions to snap to integer values to fix pixel distortion. 2024-05-25 09:35:11 -07:00
J. M. Ellis 9ccb35f2ad Brought over our player input code from GML into a PlayerInput.cs class. 2024-05-24 20:21:01 -07:00
J. M. Ellis b92de57435 Renamed all snake_case variables to use camelCase. 2024-05-24 19:22:48 -07:00
J. M. Ellis 34e2d6e6d6 Started work on Player.cs class, converted our OG movement script to C# and implemented as a method in Player class. 2024-05-24 17:48:52 -07:00
J. M. Ellis 6142263150 Added a simple player input class to test abstraction. 2024-05-24 16:40:43 -07:00
Jensen Lynch 97c68c5ab9 Added test sprites to test game window scaling 2024-05-15 13:13:53 -07:00
J. M. Ellis b80c4fae41 Added render targeting for retro scale. (#1) 2024-05-14 22:13:06 -07:00
J. M. Ellis f497f2a422 Add project files. 2024-05-14 17:47:29 -07:00
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