J. M. Ellis
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f9045a49e8
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Quick fix.
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2024-06-03 21:09:46 -07:00 |
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J. M. Ellis
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a184a78189
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Added comments to CreateRandomPlatforms().
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2024-06-03 21:05:20 -07:00 |
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J. M. Ellis
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7fdfc20d57
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Moved number of enemies/platforms init into Game1 constructor.
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2024-06-03 17:53:21 -07:00 |
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J. M. Ellis
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eb59233f0f
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Add kitchen sink sprite.
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2024-06-03 17:05:38 -07:00 |
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J. M. Ellis
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75fb2c4fb8
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Added Rowans kitchen sink background.
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2024-06-02 18:29:22 -07:00 |
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J. M. Ellis
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6fb291dc73
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Added reset platforms.
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2024-06-02 18:17:21 -07:00 |
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J. M. Ellis
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d7f84ce34a
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Quik update
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2024-06-02 17:59:24 -07:00 |
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J. M. Ellis
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339f512e5d
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Quik update
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2024-06-02 17:30:10 -07:00 |
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J. M. Ellis
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059a3f9534
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Added platform generator class to platform.cs.
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2024-06-02 17:08:27 -07:00 |
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J. M. Ellis
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0e8ac75cef
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Super happy jumping pickle man (#3)
* Added enemy class
* Added enemy class and fixed DumpFraction bug.
* Update README.md
* Fixed enemy movement bug, added game music.
* Fixed bug: Background music looping.
* Fixed enemey getting stuck on wall. Code reorganization
* Minor updates
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2024-06-02 15:47:52 -07:00 |
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J. M. Ellis
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ef749d0666
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Dumped fractions.
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2024-05-28 12:29:57 -07:00 |
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J. M. Ellis
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253a6ba80c
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Merge branch 'main' of https://github.com/TheRavenwoodArts/LunaLightXMG
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2024-05-27 21:50:35 -07:00 |
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J. M. Ellis
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02907cb4b6
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Super Happy Jumping Pickle Man!
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2024-05-27 21:50:09 -07:00 |
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J. M. Ellis
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c7519ffc71
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Update LunaLightClassDiagram.drawio
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2024-05-27 11:27:26 -07:00 |
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J. M. Ellis
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736025b5cc
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Update LunaLightClassDiagram.drawio
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2024-05-26 16:53:35 -07:00 |
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J. M. Ellis
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12b057fe72
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Added LunaLightClassDiagram.drawio
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2024-05-26 14:33:14 -07:00 |
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J. M. Ellis
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1bfddab1b5
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Merge branch 'main' of https://github.com/TheRavenwoodArts/LunaLightXMG
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2024-05-25 09:35:42 -07:00 |
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J. M. Ellis
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5ad35d1927
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Bug Fix: Set player positions to snap to integer values to fix pixel distortion.
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2024-05-25 09:35:11 -07:00 |
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J. M. Ellis
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237af1754e
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Update README.md
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2024-05-25 08:39:27 -07:00 |
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J. M. Ellis
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f3c209808b
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Update README.md
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2024-05-25 08:36:36 -07:00 |
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J. M. Ellis
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9ccb35f2ad
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Brought over our player input code from GML into a PlayerInput.cs class.
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2024-05-24 20:21:01 -07:00 |
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J. M. Ellis
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b92de57435
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Renamed all snake_case variables to use camelCase.
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2024-05-24 19:22:48 -07:00 |
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J. M. Ellis
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34e2d6e6d6
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Started work on Player.cs class, converted our OG movement script to C# and implemented as a method in Player class.
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2024-05-24 17:48:52 -07:00 |
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J. M. Ellis
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7dc1f166ab
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Adding player input class.
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2024-05-24 16:44:27 -07:00 |
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J. M. Ellis
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6142263150
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Added a simple player input class to test abstraction.
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2024-05-24 16:40:43 -07:00 |
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J. C. Lynch
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ff0e593bbc
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Merge pull request #2 from TheRavenwoodArts/AddingSpritesTest
Added test sprites to test game window scaling
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2024-05-15 13:23:49 -07:00 |
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Jensen Lynch
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97c68c5ab9
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Added test sprites to test game window scaling
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2024-05-15 13:13:53 -07:00 |
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J. M. Ellis
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b80c4fae41
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Added render targeting for retro scale. (#1)
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2024-05-14 22:13:06 -07:00 |
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J. M. Ellis
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f497f2a422
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Add project files.
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2024-05-14 17:47:29 -07:00 |
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J. M. Ellis
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4571484581
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Add .gitattributes, .gitignore, README.md, and LICENSE.txt.
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2024-05-14 17:47:27 -07:00 |
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